This is a general roadmap for the next version xs engine (0.6)

Completeness

[ ] New (faster) rendering in OpenGL

[ ] Metal rendering on par with OpenGL

[ ] AGC Rendering on par with OpenGL

Open-source xs

[ ] Code restructuring so that all files are in the same folder

[ ] Move NDA specific code own repos (submodules)

[ ] Investigate moving from GLFW to SDL3 on Windows

[ ] Provide non-Fmod audio options

[ ] Linux & CMake build

[ ] GitHub actions

[ ] DLLs & Libs copying script

[ ] Start shipping binaries on GitHub and itch.io

UI-UX

[ ] Samples that cover the APIs

[ ] Cooking

[x] Load projects from anywhere

[ ] Cooking from UI

[ ] Fmod API

[x] Rename xs module files

[x] Decide on an vector based on perf-test

[ ] Generated API Docs

[ ] Update custom written docs

[x] New icon

Platforms

[ ] Windows DX12

[ ] Xbox

[ ] Linux


xs - lovingly made at Breda University of Applied Sciences