This is a general roadmap for the next version xs engine (0.6)
Completeness
[ ] New (faster) rendering in OpenGL
[ ] Metal rendering on par with OpenGL
[ ] AGC Rendering on par with OpenGL
Open-source xs
[ ] Code restructuring so that all files are in the same folder
[ ] Move NDA specific code own repos (submodules)
[ ] Investigate moving from GLFW to SDL3 on Windows
[ ] Provide non-Fmod audio options
[ ] Linux & CMake build
[ ] GitHub actions
[ ] DLLs & Libs copying script
[ ] Start shipping binaries on GitHub and itch.io
UI-UX
[ ] Samples that cover the APIs
[ ] Cooking
[x] Load projects from anywhere
[ ] Cooking from UI
[ ] Fmod API
[x] Rename xs module files
[x] Decide on an vector based on perf-test
[ ] Generated API Docs
[ ] Update custom written docs
[x] New icon
Platforms
[ ] Windows DX12
[ ] Xbox
[ ] Linux